🎮 𝗧𝗵𝗲 $𝟮𝟬𝟬 𝗕illion 𝗚𝗮𝗺𝗶𝗻𝗴 𝗜𝗻𝗱𝘂𝘀𝘁𝗿𝘆 & 𝟯.𝟲 𝗕illion 𝗚𝗮𝗺𝗲𝗿𝘀 “𝘠𝘰𝘶 𝘩𝘢𝘷𝘦 3.6 𝘣𝘪𝘭𝘭𝘪𝘰𝘯 𝘨𝘢𝘮𝘦𝘳𝘴 — 𝘳𝘰𝘶𝘨𝘩𝘭𝘺 50% 𝘮𝘢𝘭𝘦 𝘢𝘯𝘥 50% 𝘧𝘦𝘮𝘢𝘭𝘦. 𝘎𝘢𝘮𝘪𝘯𝘨 𝘪𝘴 𝘢𝘣𝘰𝘶𝘵 𝘢 $200 𝘣𝘪𝘭𝘭𝘪𝘰𝘯 𝘪𝘯𝘥𝘶𝘴𝘵𝘳𝘺 — 𝘰𝘯 𝘱𝘢𝘳 𝘸𝘪𝘵𝘩 𝘦𝘯𝘵𝘦𝘳𝘱𝘳𝘪𝘴𝘦 𝘴𝘰𝘧𝘵𝘸𝘢𝘳𝘦.” -- Peter Y. Levin
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🎮 𝗚𝗮𝗺𝗶𝗻𝗴 𝗜𝗣𝘀 𝗔𝗿𝗲 𝗗𝗼𝗺𝗶𝗻𝗮𝘁𝗶𝗻𝗴 𝗦𝘁𝗿𝗲𝗮𝗺𝗶𝗻𝗴 𝗦𝗵𝗼𝘄𝘀 “𝘖𝘷𝘦𝘳 𝘵𝘩𝘦 𝘱𝘢𝘴𝘵 5 𝘺𝘦𝘢𝘳𝘴, 𝘯𝘦𝘢𝘳𝘭𝘺 𝘦𝘷𝘦𝘳𝘺 𝘵𝘰𝘱-𝘴𝘵𝘳𝘦𝘢𝘮𝘪𝘯𝘨 𝘴𝘩𝘰𝘸 𝘨𝘭𝘰𝘣𝘢𝘭𝘭𝘺 𝘩𝘢𝘴 𝘣𝘦𝘦𝘯 𝘣𝘢𝘴𝘦𝘥 𝘰𝘯 𝘢 𝘨𝘢𝘮𝘪𝘯𝘨 𝘐𝘗 — 𝘧𝘳𝘰𝘮 𝘛𝘩𝘦 𝘞𝘪𝘵𝘤𝘩𝘦𝘳 𝘢𝘯𝘥 𝘛𝘩𝘦 𝘓𝘢𝘴𝘵 𝘰𝘧 𝘜𝘴 𝘵𝘰 𝘍𝘢𝘭𝘭𝘰𝘶𝘵”. Griffin's Peter Y. Levin explains why the biggest platforms are turning to game worlds — and what that means for the future of entertainment.
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The Idea Farm reposted this
𝗝𝗲𝗳𝗳 𝗕𝗲𝘇𝗼𝘀' 𝗥𝗲𝗴𝗿𝗲𝘁 𝗠𝗶𝗻𝗶𝗺𝗶𝘇𝗮𝘁𝗶𝗼𝗻 𝗙𝗿𝗮𝗺𝗲𝘄𝗼𝗿𝗸 🧠 “The framework I found, which made the decision incredibly easy, was what I called — which only a nerd would call — a “regret minimization framework.” So I wanted to project myself forward to age 80 and say, “Okay, now I’m looking back on my life. I want to have minimized the number of regrets I have.” I knew that when I was 80 I was not going to regret having tried this. I was not going to regret trying to participate in this thing called the Internet that I thought was going to be a really big deal. I knew that if I failed I wouldn’t regret that, but I knew the one thing I might regret is not ever having tried. I knew that that would haunt me every day, and so, when I thought about it that way it was an incredibly easy decision.”
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Griffin's Peter Y. Levin Levin explains what a data-driven approach to investing in the gaming sector looks like:
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𝗝𝗲𝗳𝗳 𝗕𝗲𝘇𝗼𝘀' 𝗥𝗲𝗴𝗿𝗲𝘁 𝗠𝗶𝗻𝗶𝗺𝗶𝘇𝗮𝘁𝗶𝗼𝗻 𝗙𝗿𝗮𝗺𝗲𝘄𝗼𝗿𝗸 🧠 “The framework I found, which made the decision incredibly easy, was what I called — which only a nerd would call — a “regret minimization framework.” So I wanted to project myself forward to age 80 and say, “Okay, now I’m looking back on my life. I want to have minimized the number of regrets I have.” I knew that when I was 80 I was not going to regret having tried this. I was not going to regret trying to participate in this thing called the Internet that I thought was going to be a really big deal. I knew that if I failed I wouldn’t regret that, but I knew the one thing I might regret is not ever having tried. I knew that that would haunt me every day, and so, when I thought about it that way it was an incredibly easy decision.”
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🎮 𝗪𝗮𝘁𝗰𝗵𝗶𝗻𝗴 𝗚𝗮𝗺𝗲 𝗦𝘁𝗿𝗲𝗮𝗺𝘀 > 𝗕𝗶𝗻𝗴𝗲-𝗪𝗮𝘁𝗰𝗵𝗶𝗻𝗴 𝗡𝗲𝘁𝗳𝗹𝗶𝘅? In the U.S. last year, people spent twice as many hours watching others play video games as they did watching Netflix. Griffin's Peter Y. Levin explains.
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🎮 𝗪𝗵𝘆 𝗘𝘀𝗽𝗼𝗿𝘁𝘀 𝗟𝗼𝗼𝗸𝘀 𝗚𝗿𝗲𝗮𝘁 — 𝗕𝘂𝘁 𝗜𝘀𝗻’𝘁 𝗩𝗲𝗻𝘁𝘂𝗿𝗲-𝗙𝗿𝗶𝗲𝗻𝗱𝗹𝘆 🕹️ Esports is a long-growth part of gaming, but it’s not venture-friendly. Griffin's Peter Y. Levin Levin explains.
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𝗧𝗿𝗲𝗻𝗱 𝗳𝗼𝗹𝗹𝗼𝘄𝗶𝗻𝗴 𝗼𝗳𝘁𝗲𝗻 𝘀𝘁𝗿𝘂𝗴𝗴𝗹𝗲𝘀 𝗮𝘁 𝘁𝗵𝗲 𝗼𝗻𝘀𝗲𝘁 𝗼𝗳 𝗻𝗲𝘄 𝘁𝗿𝗲𝗻𝗱𝘀 𝗮𝗻𝗱 𝘁𝗲𝗻𝗱𝘀 𝘁𝗼 𝘁𝗵𝗿𝗶𝘃𝗲 𝗮𝘀 𝘁𝗵𝗲𝘆 𝗲𝘅𝘁𝗲𝗻𝗱. Liberation Day’s shock to the market earlier this year created precisely that kind of environment. "𝘠𝘰𝘶 𝘩𝘢𝘷𝘦 𝘢 𝘭𝘰𝘵 𝘰𝘧 𝘷𝘰𝘭𝘢𝘵𝘪𝘭𝘪𝘵𝘺. 𝘠𝘰𝘶 𝘥𝘰𝘯'𝘵 𝘩𝘢𝘷𝘦 𝘵𝘳𝘦𝘯𝘥, 𝘣𝘶𝘵 𝘦𝘷𝘦𝘯𝘵𝘶𝘢𝘭𝘭𝘺 𝘵𝘩𝘦 𝘵𝘳𝘦𝘯𝘥𝘴 𝘤𝘰𝘮𝘦 𝘣𝘢𝘤𝘬," says AlphaSimplex Group's Kathryn Kaminski, PhD, CAIA.